ANSI C source for CheapGlk, version 1.0.6, a stdio (i.e. lowest common denominator) implementation of Glk 0.7.5, written by Andrew Plotkin.
GlkOte 2.3.2, a Javascript library for creating interactive fiction, based on the Glk API, by Andrew Plotkin.
GlkOte 2.3.4, a Javascript library for creating interactive fiction, based on the Glk API, by Andrew Plotkin.
GlkOte 2.3.5, a Javascript library for creating interactive fiction, based on the Glk API, by Andrew Plotkin.
RemGlk version 0.3.0, a remote procedure call implementation of the Glk API 0.7.5, by Andrew Plotkin.
RemGlk version 0.3.1, a remote procedure call implementation of the Glk API 0.7.5, by Andrew Plotkin.
Windows implementation of Glk 0.7.6, version 1.54, written by David Kinder.
Source code for Windows Glk, version 1.54, written by David Kinder.