//Gfx converted using Mollusk's PAGfx Converter

//This file contains all the .c, for easier inclusion in a project

#ifdef __cplusplus
extern "C" {
#endif


// Sprite files : 
#include "empty.c"
#include "throw.c"
#include "look.c"
#include "ok.c"
#include "break.c"
#include "kill.c"
#include "unlock.c"
#include "get.c"
#include "say.c"
#include "go.c"
#include "wear.c"

// Background files : 
#include "bottom.c"
#include "keybd.c"
#include "numpad.c"
#include "fujiforce.c"
#include "rainbow.c"
#include "title.c"
#include "minizork.c"
#include "freefall.c"
#include "toyshop.c"

// Palette files : 
#include "sprites.pal.c"
#include "bottom.pal.c"
#include "keybd.pal.c"
#include "numpad.pal.c"
#include "fujiforce.pal.c"
#include "rainbow.pal.c"
#include "title.pal.c"
#include "minizork.pal.c"
#include "freefall.pal.c"
#include "toyshop.pal.c"


#ifdef __cplusplus
}
#endif

