# Stygian Dreams

## GJM

Release 119

- Story File (Blorb, 1.3MB)
- Play In-Browser (link)

Loss affects everyone, be it king or pawn. And when the queen is lost, the king is willing to do anything to bring her back. You don't really need to do much; Look at the sky, smell the flowers. Or simply trudge through the underworld, having lost sight of why you went there in the first place. The current state of the game is a 'first release' with further implementations expected later down the line. All images were created with AI, and maybe some of the text as well; See if you can find what was written by machine, what was written purely by hand, and what is an amalgamation of both!

*Note that a few conversation nodes are only half-implemented, hence being in the back garden. Only one ending is achievable as it stands, further implementations will be available soon"

Stygian Dreams was created with Inform and has IFID 3260A8EA-BF69-4B2E-959B-6460C737973C. To play a work like this one, you need an interpreter program: many are available, among them Gargoyle for MacOS, Linux or Windows; Spatterlight for MacOS; Windows Frotz or Windows Glulxe for Windows. Play without downloading anything by following the 'Play In-Browser' link, using the Vorple interpreter. You'll need to have Javascript enabled on your web browser.