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Weekend At Ruby's
v1.0 - Spring Thing 2014 release.

Written on Quest 5.4. Last updated April 2014.

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ONLINE VERSION

If you are unable to use this file, please consider using the online version found at:
http://textadventures.co.uk/games/view/7dtwi33aiukbxx0wgghn0a/weekend-at-rubys

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Weekend At Ruby's is an open world puzzle game set at a friend of a friend's house party. You've somehow lost your wallet and with it the phone number of the girl of your dreams. In order to get it back and prevent a lifetime of soul crushing loneliness filled with relationships based on meaningless sex, you'll need to uncover the secrets of a dead eccentric while still trying to enjoy the party and create what will become your treasured memories of youth. Contains sex, drugs, rock, and possibly small amounts of roll.



For help with the game itself please refer to the inbuilt help and menu features, accessible by typing HELP and MENU during play.

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CREDITS

Written and coded by Liam Butler.
Additional material and coding by Jackson Palmer.

Based on an original concept by Jackson Palmer and developed by Liam Butler and Jackson Palmer.

Thanks go to our wonderfully helpful beta testers who were: 
Lucy Nipperess
Chris Melvaine
George Oliver
David Whyld

Thanks also go to the Quest forum community at http://forum.textadventures.co.uk/index.php for all their help answering questions about coding and the inner workings of the Quest engine, especially in the early stages of development. As someone who didn’t know how to code a line of anything before I started I am extremely grateful and this game would not have been possible without them. An extra special thanks goes to coding guru Jay Nabonne for all his help and contributions.

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If you have any comments, queries, bug reports, constructive criticisms, or anything else in general, you can contact me at liambutler31@gmail.com. All correspondence will be welcome.

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